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20

Jan

2013

Gamification FAIL (Zombies, Run!)

By ActionGeek. Posted in Action/Geek | No Comments »

OK let me first say that I love the concept, the interface is very nice, the way the app syncs to the website is smooth and effortless, there are loads of options and even the voice acting is pretty good… but unfortunately, for me at least, the app is broken due to a fundamental flaw. The problem is that the app is designed for “missions” of a very specific length – 30 minutes, or 1 hours. If your runs don’t fit with those 2 options then the app really doesn’t work as well as it should.

The first time I tried the app I stepped out the door and started running, and I was impressed. The “game” starts immediately and worked well. It didn’t work with my music, but turned out that I just needed to select a playlist so that was my fault (though they could have made that clearer) The problem though, was I did a quick loop and got home after 25 minutes with 5 minutes of “mission time” to spare. No problem, I figured that would just be added on to my next run.

So, next time I stepped out the door I clicked “continue” and it picked up from where it left off before – fantastic. This time I had set my music up, so in between game audio it played Green Day to me and I was a happy boy… until after 5 minutes of game time and 2 songs when it just stopped… no zombies, no music, just silence!

Got home, synced the app to the web site and turns out the app just plain quit after the first “mission” was ended. But there was no audio warning, no “would you like to start mission 2″, nothing.

That means the final 20 minutes of my second run were not tracked, no data at all. Now to me that’s just annoying. The game uses GPS so it knows when you get home, so why not just start mission 2, or at least keep tracking data (and playing music) until you get back to the start, or the user clicks a “end run” button?

So I’m afraid I won’t be using Zombies, Run again and I’ll be going back to Runtracker… I just hope that they either fix these annoying problems in a future update, or a sequel because like I say the idea is great, but the app is useless for someone like me who doesn’t run for exactly 30 or 60 minutes every time!

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